![]() ![]() Day of defeat source fps cfg update#( i plan to re-enable hdr when valve release a fix update )Ģ. HDR looks beautiful, kills fps so i decided to set it to "bloom only" in video options. I'm sure valve will sort it out, but for the meantime i have a config which doesn't really effect image quality all that much and basically gave me 100 fps in small areas and nothing below the kinda 60 ish mark in open areas.ġ. I fired up dod:s last night 11 pm gmt, and found it very choppy as have alot of you. Increases blood to help you see hits better 1 // _mixes sound ahead to reduce stuttering_ Rope_wind_dist 0 // _disables wind effects on ropes_ Rope_smooth 0 // _disables antialiasing on ropes_ Rope_averagelight 0 // _disables average lighting on ropes_ R_waterforceexpensive 0 // _disables high-quality water_ R_teeth 0 // _removes teeth from player models_ R_shadows 0 // _disables shadows (not recommended)_ R_rootlod 2 // _lower overall game detail level_ R_propsmaxdist 100 // _lower object fading distance_ R_lod 3 // _adjusts model quality-set between -5 and 5_ R_lightaverage 0 // _disables average lighting_ R_eyes 0 // _removes eyes from player models_ R_drawmodeldecals 0 // _disables decals on models_ R_decal_cullsize 2 // _lower texture quality at distance_ R_cheapwaterstart 1 // _worse water rendering_ ![]() R_cheapwaterend 1 // _worse water rendering_ R_avglight 0 // _disables average lighting_ Muzzleflash_light 0 // _disables muzzleflash_ Mp_decals 50 // _how many bullets etc will be shown_ Mat_trilinear 0 // _disables trilinear filtering_ Mat_specular 0 // _disables specular lighting_ Mat_picmip 2 // _lower texture quality-set between 0 and 2_ Mat_mipmaptextures 1 // _texture quality decreases with distance_ Mat_fastspecular 1 // _fast specular lighting_ Mat_fastnobump 1 // _faster bump mapping_ Texture_budget_panel_bottom_of_history_fraction ".25"īudget_panel_bottom_of_history_fraction ".25"Ĭl_ejectbrass 0 // _disables shells flying out of guns_Ĭl_phys_props_enable 0 // _disables trash and cans etc_Ĭl_phys_props_max 0 // _disables trash and cans etc_Ĭl_show_splashes 0 // _disables splashes when in water_ dxlevel 70 -width 800 -height 600 -refresh 70 -novid -heapsize 400000 -consoleĢ.- El config es el siguiente (yo le puse fpsmax.cfg) Si los demas tienen otros config, posteenlo y asi vemos cual es el mas apropiadoġ.- En el LAUNCH OPTIONS, puse esto (tengo 1GB de RAM): En el foro de vi este config el cual me ayudo en algo a mejorar los fps. ![]()
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